Denise Sleeth▸ U3: English Connections


#cserTask2 #Scratch #Storytelling

Activity
Students extend their knowledge of coding by exploring and using the visual coding program, Scratch. They develop their project design skills by using Scratch to tell a story.

Students go to their Google Classroom and open Google Docs Scratch Story Plan template. They plan their story, selecting backgrounds and a variety of characters from the Scratch program to complement it. Student submit the plan via Google Classroom.

The theme of the story should be related to respecting others, accepting differences or helping others as this is our whole school focus.
Once the plan has been approved by the teacher students start animating it as a new project on Scratch.

Students should use many of the coding blocks available to enable the characters to move and interact over several scenes, including the broadcast and receive blocks that allow characters to smoothly converse with each other.

Australian Curriculum connections

Year 3 English

Creating text
Plan, draft and publish imaginative, informative and persuasive texts demonstrating increasing control over text structures and language features and selecting print,and multimodal elements appropriate to the audience and purpose (ACELY1682)

Use software including word processing programs with growing speed and efficiency to construct and edit texts featuring visual, print and audio elements (ACELY1685)

Year 4 English

Creating Text
Plan, draft and publish imaginative, informative and persuasive texts containing key information and supporting details for a widening range of audiences, demonstrating increasing control over text structures and language features (ACELY1694)

Use a range of software including word processing programs to construct, edit and publish written text, and select, edit and place visual, print and audio elements (ACELY1697)

Years 3 and 4 / Digital Technologies Processes and Production Skills

Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them (ACTDIP010)

Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols (ACTDIP013)


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