As a way for students to collaborate on coding ideas, I would have students in pairs or groups each create a simple game in Scratch. Initially they would be given a relatively short time to create a 'beta' version of the game for testing. Then each group would take turns showing their games and allowing the rest of the class to test them. They would then take criticism and feedback in a sort of focus group situation. They may get suggestions like 'I think the character should jump higher' which would lead to a collaborative effort between both the creators and the players to understand how that might change the game for better or worse and how exactly to code it. This focus group concept and customer could also be extended and built upon to branch into the business learning areas for older year levels.
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