I have created a unit where students design a Lunar Theme Park for the moon in Year 4. These are the ACARA content descriptors:
Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them
Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols
Use simple scales, legends and directions to interpret information contained in basic maps
Create symmetrical patterns, pictures and shapes with and without digital technologies
Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder
They will have to research theme parks using digital technology and efficient research strategies. Then they will use design thinking to design their park on grid paper and computational thinking and numeracy skills to work out a budget.
Next they will design an advertisement thinking about social protocols using digital technology and a large version of their theme park on poster paper.
Finally they will sequence navigation instructions for Beebots and navigate each other's theme parks.
The lunar theme park sheet is just an example i have in my resources and i would edit it for Australian currency and simpler amounts for Year 4s to work with.
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