Roxanne Jackson▸ U4: Math Connections

A series of lessons using Spheros in the classroom to explore 2D shapes – features of shapes and the interior angles, perimeter of 2D shapes and measuring angles as well as developing programming skills and using digital systems.
Students will learn to code Sphero so he can create a variety of shapes that students will record using an IOS app, Slow Camera.
Draw three different shapes and calculate the perimeter of each one: square, rectangle, and triangle.
Using spheros to learn how to measure and add external angles
#cserTask3Sphero Edu Sphero Edu is your hub to create, contribute, and learn with Sphero robots. Grab a bot, fire up your imagination, and get started.

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