I teach a 1-2 class, and have students create a ‘choose your own adventure’ story using Scratch. They create the story on multiple large post-it notes which show the story branching and the connections between scenes. Next they create each of the backgrounds, and characters for their adventure. Then they program the experience using Scratch. The better students include objects that have to be found, like notebooks that open and tell more of the story, or keys that open chests or doors. All students achieve, and their is a very high ceiling for high achievers.