Living Vs Non-living Informative writing


This is a lesson idea that links Science, English and Digital Technology together and is based around a grade 3 class.


Students are learning about living things and how they can be grouped based on observable features, and distinguished from non-living things. Students would have previously collected data of the various living and non-living things that are found in their school, and grouped them into those classifications. Students can capture the living and non-living things with a camera for use in the next section of the lesson. To present this data in a meaningful way, students would use the program ‘scratch’ and include the pictures they had taken to create an informative type piece of writing, whereby the participant can click on an object and get a description of why it is classified as a living or non-living thing, as well as any additional information. This would assume that students have completed research on those living and non-living things prior to using scratch.

Outcomes acheived


Create texts that adapt language features and patterns encountered in literary texts, for example characterisation, rhyme, rhythm, mood, music, sound effects and dialogue (ACELT1791 – Scootle )

Plan, draft and publish imaginative, informative and persuasive texts demonstrating increasing control over text structures and language features and selecting print,and multimodal elements appropriate to the audience and purpose (ACELY1682 – Scootle )

Use software including word processing programs with growing speed and efficiency to construct and edit texts featuring visual, print and audio elements (ACELY1685 – Scootle )


Living things can be grouped on the basis of observable features and can be distinguished from non-living things (ACSSU044 – Scootle )

Represent and communicate observations, ideas and findings using formal and informal representations (ACSIS060 – Scootle )

Use a range of methods including tables and simple column graphs to represent data and to identify patterns and trends (ACSIS057 – Scootle )

Digital Technology

Recognise different types of data and explore how the same data can be represented in different ways (ACTDIK008 – Scootle )

Collect, access and present different types of data using simple software to create information and solve problems (ACTDIP009 – Scootle )

Implement simple digital solutions as visual programs with algorithms involving branching (decisions) and user input (ACTDIP011 – Scootle )

Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols (ACTDIP013 – Scootle )

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