Task 4


The 2 lessons that my students will be involved in is that they will be making a guessing game in Java, they will have to have a user make a guess, and the machine tell the user if the number is lower or higher than the guess. If the randomized number is the correct one, then it will read “Congratulations you guessed right!”. The number range will be between 1-10, and will have a keyboard input. The students will be using ACTDOP016 storing and acquiring data, ACTDOP017 defining problems in data and ACTDOP019 design, modify and follow simple algorithms involving sequences of steps.

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