## U4: Math Connections

Category### Task 3: Digital Tech + Maths

CodeHs is a brilliant platform used to teach scripted languages like Java and Python. http://www.codehs.com

In a classroom you could incor..

### Task 3

Lesson overview:

Students are asked to engage with TurtleArt TurtleArt and create different shapes by understanding the concept of inte..

### Chance Digitized

Across year groups with varying complexity, students explore and understand Chance (Statistics/Probability) through Digital Technologies P..

### Task 4

One way to bring Digital Technologies and Mathematics together into a lesson is by using mapping.

As an educator, it is important for y..

### Unit 4: Task 3

One way of incorporating maths into the digital technologies classroom is by using mapping. This can be done by drawing life-size maps on ..

### U4: Maths connections

My lesson would be based around mapping.

The students would create a treasure map leading their group to the treasure planted in the sc..

### U4: Maths Connections

One way to bring Digital Technologies and Mathematics is by using mapping.

This can be done with obstacle courses in the classroom, or ..

### u4: maths connections

One way to integrate maths and digital technologies is algorithm mapping.

Students were asked to direct another student to a new locati..

### U3: Mathematical Connections-Beebot maze

Mathematics and Digital Technologies

Bee-bot Maze

Activity Focus: explore navigation and mapping

Students will first create a maz..

### Cartesian Plane

Year 6 students used Ozobots to navigate the cartesian plane. After learning about the functionality of Ozobots and the workings of the Ca..

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